Joining Prism Studio was an easy decision as it gave me the opportunity to gain hands-on experience in the video gaming industry whilst pursuing my studies. Being based in Malta is an added bonus – a small island surrounded by beautiful beaches, where I can grab a coffee, walk to the office, and enjoy seaside strolls during lunch breaks. Living close to the sea has been a dream come true. Occasionally, I also work remotely, as Prism Studio offers a hybrid work model, but I still prefer the vibrant, collaborative atmosphere of the office, where working alongside my colleagues feels more engaging and fun.
Work Environment & Lifestyle
Joining Prism Studio was an easy decision as it gave me the opportunity to gain hands-on experience in the video gaming industry whilst pursuing my studies. Being based in Malta is an added bonus – a small island surrounded by beautiful beaches, where I can grab a coffee, walk to the office, and enjoy seaside strolls during lunch breaks. Living close to the sea has been a dream come true. Occasionally, I also work remotely, as Prism Studio offers a hybrid work model, but I still prefer the vibrant, collaborative atmosphere of the office, where working alongside my colleagues feels more engaging and fun.
Career Growth & Advice
In my previous role as Lead Game Designer, I was responsible for creating and refining features for Heptic Arena. Now, as Producer, I ensure smooth coordination and efficient workflows across all departments. Both roles have been demanding but highly rewarding, offering invaluable experience. If you’re looking to join Prism Studio, my advice is to embrace innovation, remain open to experimentation, and adopt a trial-and-error mindset – essential for crafting fun, innovative gaming experiences that align with Prism Studio’s mission.